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Reading list

A design-thinkers library

An alphabetical reference list for a great design-thinker’s library.


  • A Whole New Mind: Why Right-Brainers Will Rule the Future, Daniel H. Pink, Riverhead Books, 2005

  • Art of Innovation, The: Lessons in Creativity from IDEO, America’s Leading Design Firm, Tom Kelley with Jonathan Littman, Currency/Doubleday, 2001

  • Artscience: Creativity in the Post-Google Generation, David Edwards, Harvard University Press, 2008

  • Brand Apart: Insights on the Art of Creating a Distinctive Brand Voice, Joe Duffy, One Club Publishing, 2005

  • By Design: Why There Are No Locks On the Bathroom Doors in the Hotel Louis XIV and Other Object Lessons, Ralph Caplan, St. Martin’s Press, 1982; new edition, Fairchild Books, 2005

  • Change by Design: How Design Thinking Can Transform Organizations and Inspire Innovation, Tim Brown, HarperBusiness, 2009

  • Cradle to Cradle: Remaking the Way We Make Things, William McDonough and Michael Braungart, North Point Press, 2002

  • D.I.Y.: Design It Yourself, Ellen Lupton (editor), Princeton Architectural Press, 2006

  • Design and the Elastic Mind, Paola Antonelli (editor), MoMA, 2008

  • Design Encyclopedia, The, Mel Byars, MoMa, 1994, 2004

  • Design for the Other 90%, Cynthia Smith, Cooper-Hewitt National Design Museum, 2007

  • Design for the Real World: Human Ecology and Social Change (second edition),Victor Papanek, Academy Chicago Publishers, 1984

  • Design Is . . .: Words, Things, People, Buildings, and Places, Akiko Busch (editor), Princeton Architectural Press, 2001; Metropolis Books, 2002

  • Design Life Now, National Design Triennial, Barbara Bloemink, Brooke Hodge, Ellen Lupton, Matilda McQuaid, Cooper-Hewitt National Design Museum, 2007

  • Design Like You Give a Damn: Architectural Responses to Humanitarian Crises, Cameron Sinclair and Kate Stohr, Metropolis Books, 2006

  • Design Literacy: Understanding Graphic Design (second edition), Steven Heller, Allworth Press, 2004

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  • Design of Everyday Things, The, Donald A. Norman, Basic Books, 1988; 2002

  • Design of Future Things, The, Donald A. Norman, Basic Books, 2007

  • Designing Brand Experiences: Creating Powerful Integrated Brand Solutions, Robin Landa, Thomson/Delmar Learning, 2005

  • Do You Matter?: How Great Design Will Make People Love Your Company, Robert Brunner and Stewart Emery, with Russ Hall, Pearson Education/FT Press, 2008

  • Edible Estates: Attack on the Front Lawn, Fritz Haeg, Metropolis Books, 2007

  • Emotional Design: Why We Love (or Hate) Everyday Things, Donald A. Norman, Basic Books, 2005

  • Flow: The Classic Work on How to Achieve Happiness (second edition), Mihály Csíkszentmihályi, Rider, 2002

  • Fortune at the Bottom of the Pyramid, The: Eradicating Poverty Through Profits, C. K. Prahalad, Wharton School Publishing, 2006

  • From Edison to iPod: Protect Your Ideas and Make Money, Frederick W. Mostert and Lawrence E. Apolzon, Dorling Kindersley, 2007

  • Gadget Nation: A Journey Through the Eccentric World of Invention, Steve Greenberg, Sterling, 2008

  • How to Think Like a Great Graphic Designer, Debbie Millman, Allworth Press, 2007
  • In the Bubble: Designing in a Complex World, John Thackara, MIT Press, 2005

  • Information Anxiety 2, Richard Saul Wurman, QUE, 2001

  • Innovation Killer, The: How What We Know Limits What We Can Imagine—and What Smart Companies Are Doing About It, Cynthia Barton Rabe, AMACOM, 2006

  • Laws of Simplicity, The: Design, Technology, Business, Life, John Maeda, MIT Press, 2006

  • Life Style, Bruce Mau, Phaidon Press, 2000

  • Long Tail, The: Why the Future of Business Is Selling Less of More, Chris Anderson, Hyperion, 2006

  • Make It Bigger, Paula Scher, Princeton Architectural Press, 2002; Springer, 2005

  • Massive Change, Bruce Mau and the Institute without Boundaries, Phaidon Press, 2004

  • Michael Graves Designs: The Art of the Everyday Object, Phil Patton with Michael Graves Design Group, Melcher Media, 2004

  • Objects of Desire: Design and Society Since 1750, Adrian Forty, Cameron Books, 1986; second edition, Thames & Hudson, 1992

  • Opposable Mind, The: How Successful Leaders Win Through Integrative Thinking, Roger Martin, Harvard Business School Press, 2007

  • Seventy-nine Short Essays on Design, Michael Bierut, Princeton Architectural Press, 2007

  • Sketching User Experiences: Getting the Design Right and the Right Design, Bill Buxton, Morgan Kaufmann, 2007

  • Subject to Change: Creating Great Products and Services for an Uncertain World, Adaptive Path: Peter Merholz, Todd Wilkens, Brandon Schauer, David Verba, O’Reilly Media, 2008

  • Substance of Style, The: How the Rise of Aesthetic Value Is Remaking Commerce, Culture & Consciousness, Virginia Postrel, HarperCollins, 2003

  • Things I Have Learned in My Life So Far, Stefan Sagmeister, Harry N. Abrams, 2008

  • Toothpicks & Logos: Design in Everyday Life, John Heskett, Oxford University Press, 2002

  • Understanding HealthCare, Richard Saul Wurman, TOP, 2004

  • Universal Principles of Design: 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design, William Lidwell, Kritina Holden, Jill Butler, Rockport Publishers, 2003

  • Visual Thinking for Design, Colin Ware, Morgan Kaufmann, 2008

  • Wired to Care: How Companies Prosper When They Create Widespread Empathy, Dev Patnaik, with Peter Mortensen, FT Press, 2009

 
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